Showing posts with label Minneapolis. Show all posts
Showing posts with label Minneapolis. Show all posts

Tuesday, January 31, 2012

Vintage Pro Wrestling Logos

I grew up with pro wrestling and still love the 1980s era right before it turned into a freak show. Looking back on the '70s - '80s glory days, there was some pretty sharp graphic design going on. Let's have a look.



The American Wrestling Association was based in Minneapolis MN, founded by wrestling legend Verne Gagne. The AWA ended up being a springboard for dozens of wrestling stars who ended up in the NWA or WWF. Andre The Giant, Hulk Hogan, The Road Warriors, Dusty Rhodes, Jesse "The Body" Ventura, Mean Gene Okerlund, and Bobby "The Brain" Heenan all got their start here in the Twin Cities before they were lured out to the East Coast to join the bigger leagues.





One of the AWA's biggest stars, The Crusher, showing off his t-shirt design.









In 1935, promoter Jim Crockett Sr. founded his wrestling promotion company in Charlotte, NC. When Jim Sr. passed away in 1973, his son Jim Crockett Jr took over, changed the name to Mid-Atlantic Championship Wrestling, and eventually merged the group with the National Wrestling Alliance. He made stars out of Ric Flair, Ken Patera, Wahoo McDaniel, and Greg "The Hammer" Valentine.





Logos for the first two WWF Wrestlemania events.



New Japan Pro-Wrestling logo, a brief home to the Road Warriors towards the end of their tag team career.



Ladies Professional Wrestling Association

Wednesday, July 15, 2009

OPP: Gregory Hubacek



I was sent a few photos by my buddy Gregory Hubacek, Minneapolis-based graphic designer and recent Layer Tennis finalist. He found this cool booklet from Minnegasco in a thrift store and snapped a couple of cell phone pics (please pardon the image quality). I'm guessing these are from 1970? Nice find Greg!







Thursday, October 9, 2008

Feature Interview: Richard Stanley


In a recent post, I showed the logo for the St. Paul Humane Society:


The logo was created by a designer named Richard Stanley. Very drawn to the logo and its Minnesota connection, I tracked him down and found that he was keeping himself quite busy during the 1970s, doing some top-notch graphic design work. Richard was kind enough to answer a few questions and share some photos of his old sketchbooks! I now present to you So Much Pileup's very first feature interview.



How did you become interested in graphic design and when did you begin working in the field?

I was a “draw on the walls” kid in my Richfield (Minnesota) home with a commercial artist uncle to mentor me. When he moved to Spokane WA I spent summers in high school working in his art department learning paper plate printing, hand lettering, and watercolor painting. He said it was his job to “knock the stars out of my eyes” about commercial art. While I was attending the Minneapolis School of Art (later MCAD), I had summer jobs in industrial motion pictures, still photography, and film animation. My primary interest was in photography and film.





What were some of your favorite projects to work on?

Over the years, I’ve had the most satisfaction working on corporate identity and museum exhibition graphics. Trademarks have always been like solving a visual puzzle with their potential interplay of word and image leading to a single statement. Museum graphics add a three dimensional as well as movement through time component to design that is both persuasive and informational. Both have required more organizational responsibility and an engaged consultative attitude. Outside of design, I’m very involved in photography and drawing.

Click drawings for larger view



As many contemporary graphic designers, myself included, don't know what it was like to have been a designer in the pre-computer era, could you talk a bit about the process of taking a job such as a logo design project from start to finish without the aid of Adobe Illustrator?

I don’t think there’s much difference in the “head work” of designing an identity even if the “hand work” has changed. I still need to do research about the client, immerse myself in understanding the nature of their business, and work cooperatively to create an effective solution. The hand work is somewhat different, but not as much as one might think. I have always spent a lot of time sketching and drawing a wide variety of approaches to a mark; often employing a semiotic analysis to find the best approach: word, image, or combination. Only after I’ve got a fairly good idea of what it will look like do I go to the Mac. Before the computer, everything would be drawn out in black and white paint Now I trace my sketches and refine in Illustrator.




Richard Stanley's developmental sketches and final logo for G&K Services


Click for larger view



How has the computer changed the way you think about design and approach different design jobs?

Very little. I don’t think of the computer as anything other than a capable tool. I can produce more, do more of the work myself (a mixed blessing) and complete jobs faster using the computer. It will never replace working in a consultative way with the client or hand drawing. I have always liked doing my own illustration and photography, so Photoshop is as much a necessity now as a digital camera.


Click for larger view




Click for larger view

What was some of your greatest inspiration back then and now?

While at the Minneapolis School of Art, my first inspiration then and until his passing was Rob Roy Kelly. He taught all of us to “save the world for design” and, for us, it was a real cause. Later, I went to Switzerland for grad studies with Armin Hofmann, Wolfgang Weingart, and Kurt Hauert, all of whom made a profound difference in the way I looked at design. They taught that design is a logical process, that creative analysis combined with careful attention to detail would produce the optimal solution. Finally, my continuing friendship with Dale Johnston, which started at Design Center in Minneapolis always put a human and compassionate face on design. Together, they have made continuing education a pleasurable necessity.



Thanks for taking the time to share your design work and insight Richard! Readers, please visit Mr. Stanley online at swisstrix.com.

Monday, August 25, 2008

Minnesota State Fair Wrapup



This weekend, I went to the Minnesota State Fair with my friends Joe and Helen. Aside from looking at livestock, comparing prize-winning corncobs, and hunting for the elusive chocolate-covered bacon on a stick (I never found it), I ended up finding a lot of eye-catching and blog-worthy graphics. Visual identity and graphics at the state fair are interesting; since there is such an overwhelming amount of clashing signs, banners, and logos promoting everything from lawncare products to fried cheese curds, there isn't really any one encompassing look or brand to everything (aside from the great late '70s-style state fair logo which is seen throughout the fairgrounds (and on the Skyride ticket above). Because of this visual lawlessness, you see everything from cheap, carelessly-designed foamcore displays suitable for middle school science fairs and gorgeously-crafted, brightly-colored, hand-painted signs. Here is just a slice of some of the great So Much Pileup-worthy visuals found at this year's Minnesota State Fair...


















This lady was standing in front of this door forever and I felt weird asking her to move so I could take a picture for my graphic design blog... so I just came back later.






Lulz.






Hipster DJ party flyer.